Falcon BMS 4.37.7

Known Limitations / Issues

  • Mirrors will only show once canopy closed
  • Limitations with alpha sorting (you might see transparency issues in cloud, fog, trees, lights, …)
  • F-15C: The HUD SYM switch is still tied to the drift CO callback. The clicks work fine, but the callback for the switch is wrong
  • F-15C: Issues might appear with TACAN
  • Due to format changes, the avionics configurator will not work anymore… Need to do it manually in *.txtpb format files

Breaking Changes

  • As usual, Falcon BMS.cfg is restored to default
  • OpenXR Toolkit will NOT work and will cause BMS to crash (please remove / disable the tool as it is discontinued)

Data Changelog

---- 4.37.7.0 (Base) ----
-- Falcon cfg is reset --

* adds F-15C Squadron to Bear Trap campaign at Gunsan AB (#1316)
* Feature lights in hangars and posts (#1237)

Untracked:
* reduced parallelism (g_nWorkerSizeHint from 100 to 300) to reduce pressure on renderer thread.

Code Changelog

---- 4.37.7.0 (Base) ----

* Fix For CATM hitting targets #5690 (#6109)
* Save GPU by drawing only objects in view during shadow passes (#6051)
* Improves render performance by caching parsed material sampler states (#6003)
* Improves render thread performance (#5964)
* Improves lights performance by caching small object lights (#5944)
* Fixes a CTD when crashing/dying while EyeFly was enabled (#5737) (#5806)
* FeatureLights on/off logic (#5803)
* Implements feature lights (#5728)
* Fixes JTAC call CTD when JTAC is not available (#5752)
* Change priority of lights related to the player and the camera (#5683)