Please find the changelog for Falcon BMS 4.35.3:
ATC: - Improved flight insertion according to take off time. - Fixes a bug where the ATC was missing some calls in case leader was dead and new leader was calling - Fixes Airbases not lighting in MP when player is not #1. AI: - Fixes BVR tactics for AI wingmen of player's leader - Fixes loops in the wingmen BVR tactics comms. - AI now evades missiles in MP. - Fixes AI not taking off from carrier sometimes (race condition between atccmd message and airframe). Graphics: - Improves alpha sorting (objects burning through clouds issue) - Fixes lit objects (lights, sign and alpha lit such as building window) burning through fog. - Fixes wrong object altitude computation for fog. - Fixes glitch while chasing bombs in weapon camera; - Improved sky fog computation, ambient color values, terrain fog distance. - New sunrises and sunsets. CTDs: - Fixes tanker brain is storing raw pointer, which can become dangling. - Fixes in weapon fire message when trying to shoot a flight of helicopters. - Fixes if Harm is launched in HTS and locked target is destroyed in the same time. - Fixes external padlock CTD while overGing. - Fixes AirTaskManager race between simloop and campaign. - Fixes HARM when accessing POS from HAD. - Fixes sound CTD due to bad initialization. - Fixes left over from previous frames which were not being flushed and caused CTD. Serious bugs: - Fixes a NaN in airframe fuel that caused aircrafts such as AN2, J5, MiG17 to become zombie. - Fixes a deadlock between UI and campaign while leaving campaign; - Fixes RWR not catching STT locks; - Fixes deadlock of campaign and simloop thread, when campaign is doing cleanup and simloop is running SFX exec. - Fixes sound deadlock in campaign. Other: - Allows head adjustment position with mouse while using trackIR. - Fixes to look closer when using trackIR. - Fixes ships engaging non deagged entities, wasting missiles and killing FPS in the same time. - Fixes airbase repair, which was broken in U2. - Fixes dying aircraft tracking with radar. - Fixes Problems with slots assignments; - Fixes airbases flooding when no parking PT available. - Section line up fix. - If all tactics fail, output debug showing what went wrong and keep current tactic.
Data: - RTTRemote: bumper version to 4.1 - Fixed fuel tanks (critical). - Fixed CTD in Tactical Reference: removed J-20 and MQ-9 from the TacRefDB.xml file (index not updated but that is not an issue) because these vehicles are not in the 4.35 DataBase. - Fixed unit "MIM23 Hawk" battalions Element Flag: AN/MPQ-55 RDR is now defined only as "Is Target Acquisition Radar". - Fixed E-8C being invulnerable in 2D. - Fixed Flight Elements data + squadron store pointer.